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Software Engineers Employment Opportunities

About Us

Threedeemee Limited is a UK registered business entity founded by Victor Watson in November 2015 with a registered office in Covent Garden, Lon- don where the technical team will be located as well as sales and marketing for the EU will take place from. Threedeemee have now opened a branch office with WeWork in Bangkok Thailand where the main Premium Avatar Animation team and movie industry studios of +50 employees will take place from as well as sales and marketing throughout Asia pacific region.

Our Core Technology

Due to the advances in animation and Android & iPhone technology, The Threedeemee technical team can generate advanced algorithms that allows individuals (customers) to create 3D avatars of themselves. This is achieved using any kind of video device such as Camcorder, Laptop, Tablet or Smart Phone that enables a person to create an avatar of themselves at a fraction of the cost in just a few minutes compared to what traditionally took at least one day using expensive 3D scanning cameras.  Once the avatar is created it will be used in a retailer’s (clients) online website where the customer will have the ability to try on clothes. This will enable customers to see them- selves dressed in their chosen apparel as an avatar ‘in their own image’. Specifically, the intent is to match the avatar in the customers own image, with their exact physical dimensions, per the retailers manufactured gar- ment size. Customers can share their dressed avatars with family and friends using existing social media platforms such as; Line, WhatsApp, Facebook to gain feedback before purchasing garments. The creation of this platform is anticipated to vastly improve the online shopping experi- ence, increase sales and perhaps, most important of all, reduce product returns. Purchasing, delivery and if required return of products sold will be integrated into the existing retailer’s processes. This technology is also in- tended for the use in VR AR gaming platforms as well as illustration work in the movie industry.

Positions Available

We are adding two more talented Software Engineers to our Technology team. In these roles, you will partner with artists, production leadership, technical directors, other software engineers, and technology leadership on the design and implementation of new workflows and capabilities motivated by the needs of ThreedeemeeTM and animation studio.

The ideal candidates will enjoy the diversity and challenges of working at various levels in the software stack, from core compute, data management to developing APIs and intuitive user interfaces. All projects have in common the pursuit of simple and performant solutions to complex

problems, using agile development methodologies as part of high-energy, teams.

The developer filling this role should welcome being assigned to a variety of projects, depending on studio needs. Example assignments could include high performance parallel computation, highly efficient data parsing and storage, computer graphics algorithms with associated artist workflows, and an in-depth understanding of the requirements and relationships for data authored and consumed by many disparate production departments.

Software engineers are highly supportive of each other, expected to demonstrate self-direction when needed, and learn through experiencing both success and failure. You must therefore be comfortable supporting your team by bringing fresh insight for shared problem solving. Also critical

to success in this role is the ability to build trust and relationships with technical and non-technical users to understand their needs and pain points intimately and deliver relevant solutions.


  • At least three years’ experience (plus one freshie) designing and developing complex user facing software, ideally in a studio environment. Able to demonstrate strong software design and engineering skills; familiar with design patterns and their appropriate use.

  • Must be competent in the design and implementation of maintainable object-oriented code, and ideally familiar with C++ 11 and Python.

  • A solid understanding of animator platforms such as Autodesk, Maya, 3Ds Max and Blender.

  • Experienced developing high-performance multithreaded code strongly desired

  • Exemplary communication, team working and problem-solving skills, balancing the timeliness of solutions with their sustainability. Able to prioritize competing demands based on business value.

  • Effective listener: able to engage with artists to understand their requirements and infer practical solutions

  • Deep understanding of computer graphics foundational concepts, algorithms, and related artistic workflows.

  • Proficient in English a must Thai is a plus!

Required Education

  • BS in Computer Science, Computer Engineering, or other related field; or comparable industry experience
  • Elective courses in one or more of the following subjects is a plus!
  • Computer Graphics
  • Mathematical concepts for graphics, line drawing algorithms, clipping algorithms, polygon filling algorithms, physical and logical input and output devices, graphical standard for software, data structures for graphics; Space curves, surfaces in three dimensions, hidden line and hidden surface algorithms, illumination models, rendering techniques, colour and ray tracing; practical exercises included.

Computer Visualization

Introductory concepts of the following topics: cameras and projection models, low-level image processing methods, e.g. filtering and edge detection; mid-level vision topics, e.g. segmentation and clustering; shape reconstruction from stereo and high-level vision tasks, e.g. object recognition, scene recognition, face detection and human motion categorization.

We are looking for these positions to be filled in Bangkok with later opportunity to travel.

Renumeration: Are very competitive, dependent on experience with flexible hours, a fun place to work, medical, share options or PIP bonuses schemes.